Romhack » Nintendo 64
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Website: https://romhacks.orgTranslation » PSP
Fushigi No Dungeon - Fuurai No Shiren 4 Plus - Kami No Hitomi to Akuma No Heso
- Status:
- Complete
- Language:
- English
- SharkSnack
Romhack » NES
Totoro - Mei Is Missing
Romhack » SNES
Super Mario World: The Megaman 29th Anniversary Adventure
Translation » SNES
Araiguma Rascal
Romhack » Game Boy
Dr. Mario DX
- Category:
- Graphics, Optimization
- Status:
- Complete
- Language:
- English
- marc_max
Translation » Game Boy Advance
Konjiki No Gash Bell!! Unare! Yuujou No Zakeru 2
- Status:
- Complete
- Language:
- English
- SuperrSonic
Translation » NES
Hoshi Wo Miru Hito
- Status:
- Complete
- Language:
- English
- brandnewscooby
Translation » GBC
Yu-Gi-Oh! Monster Capsule GB
Romhack » Game Boy
Recent Comments
BillyTime Games Verified
Sagaia Hi-Score SRAM updated to support JP version, Darius II.
Sagaia Hi-Score SRAM (Genesis) Romhack
May 8, 2024
AMODIE64757 Member
HOW DID YOU MAKE THIS I NEED TOO KNOW!!!
I’m A Luigi No. 1 (NES) Romhack
May 8, 2024
Bunkai Verified
Yeah, if you know your assembly, ARMIPS is a very good idea, but the docs were addressed to people who come with zero knowledge. Basically with those tools the code part is taken care, and you just need to find the info in the hex…
RomHacking103 Script Insertion – Document
May 4, 2024
bogaa Verified
You can probably disregard this but might still be worth asking. I wonder if it would not be much simpler to use ARMIPS since you need to look up where the text data is stored.. Then the assembler takes care of the pointers and y…
RomHacking103 Script Insertion – Document
May 3, 2024