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Fire Emblem: Mystery of The Emblem (English Translation) SNES

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Status: Complete
Patch Version: 0.22
Last updated: April 14, 2022
Downloads: 13
Description:

This is an update to Quirino’s Updated Mystery of the Emblem Fan Translation patch. This release was mostly focused on fixing some errors in the original patch, and as such there are no major script alterations/name changes. A detailed list of changes can be found in the readme.

Hashes:
Untranslated 1.0:
File SHA-1: 509904ACD672D4613A145BFF2E8AFA9E862D8D81
File CRC32: 21A3685A
ROM SHA-1: 3EE8CBE6638DA64F1D91DF9B81B1478498A5999F
ROM CRC32: 25D214F4
Untranslated 1.1:
File SHA-1: 0F7908050C3AE41BC495BA2A7021A756B76F80B6
File CRC32: 83CED135
ROM SHA-1: B0B03831D9104E3C5DF551D50EBC275A1692149E
ROM CRC32: A427B7E6
Readme:
Credits: Original Translation: RPGuy96 - Rom hacking VincentASM - Translations Updated Translation: Quirino Current Project: Robert of Normandy - Rom hacking & bug fixing. Special Thanks to: Neill Corlett - For the translated title screen Changelog: beta 0.22: - Fixed the text used when vendors/secret shops sell items to the convoy. beta 0.21: - Fixed a mistaken song code that caused Gazzack's boss quote to break sound if animations were off. beta 0.20: - Fix a mistake in Bantus B1 join dialogue. - Correct some naming inconsistencies. beta 0.19: - Fixed the hidden treasure popup location for 1.1 ROMs. beta 0.18: - On the item list in the preparations, the item slot number no longer overflows the boundary box. beta 0.17: - Fixed the dialogue at the end of Chapter 2-3. - Corrected the description of the Boots to show the correct stat gain. beta 0.16: - Fixed line overflow in Lefcandith Gauntlet death ending. - Fixed line overflows in Chapter 1-16 opening. - Fixed line overflows in Chapter 2-3 opening. - Fixed a line overflow in the dialogue for the devil axe village in Chapter 1-3. - Fixed Bantu's recruitment dialogue in Book 1. - Fixed a line overflow in Gotoh's dialogue in Chapter 1-12. - Fixed a line overflow in Gotoh's dialogue for failing to gather all of the stars shards in Chapter 2-14 - Fixed a line overflow in Michalis's dialogue in Chapter F-1. - Fixed Rickard's death quote not displaying fully. - Fixed missing terrain bonus data for Arena tiles. - Fixed save data not displaying properly after copying or erasing files. - Fixed issue on unit select where the last character in long names was always highlighted. - Fixed issue on in-chapter unit screen where the last character in long names would stay visible which switching pages. - Fixed issue on in-chapter unit screen where the last character in long names would always be highlighted. - Fixed the right bar of the in-chapter menu not disappearing if it was opened on the right side of the screen. - Fixed cursor in "Binding Shield emits a mysterious light!" not aligning with text box. - Fixed trailing A in "BindShld Restored" message, and fit the text inside the display box. - Fixed "Book 2 War of Heroes:" in Book 1 epilogue not being terminated properly. - Fixed highlighting on in-chapter supply Take/Store/Discard interface - Adjusted Unit Select menu so that the cursor doesn't cover part of the "Start" text. - Messages for map/disabled animations are now in English. - Made class names in battle screen and class roll consistent with stat screen names. - All chapter titles are now fully visible on the world map. - Chapter titles on the Status Screen now match titles on world map/save files. - Overhauled the v1.1 patch to not overwrite the underlying differences between v1.1 and v1.0. Instructions: The ZIP file includes a transition path from v0.14 of the Quirino patch. No 1.1 transition patch was included because the Quirino 1.1 patch converts the ROM to 1.0. The from_jp folder includes .ips patches for Japanese headered and unheadered ROMs of both v1.0 and v1.1 of Fire Emblem: Monshou no Nazo. To see which version of FE3 you have, open the ROM in SNES9x and check the Revision under File -> Show Rom Info. Apply the patch to an untranslated FE3 ROM. You can use a patcher like Lunar IPS or Flips, or put the patch file in the same directory as your ROM and give it the same name as your ROM. Most modern SNES emulators should support softpatching. This is a beta release, so please report any issues you find. Reporting issues with the 1.1 patch would be especially appreciated. Please do not request any script changes or report anything else besides technical mistakes.
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